• chaogomu@kbin.social
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    10 months ago

    What happened to Elite Dangerous? I used to play quite a bit before I had to move and ended up on horrible internet. I’ve finally got good internet but haven’t gotten back into it yet.

    • Butt Pirate@reddthat.com
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      10 months ago

      They only really focus on combat and they go out of their way to make progression difficult. Storylines take literal decades to progress and there isn’t really endgame content. Plus they haven’t delivered on half of the features they promised.

      Everything in that game can be boiled down to

      1. Go here
      2. Point at thing
      3. Wait
      4. Log out
      5. Log back in
      6. Repeat until you die of old age

      Seriously why is a relog an official part of the game loop?

      • Kecessa@sh.itjust.works
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        10 months ago

        Wait… They actually made logging out something you need to do in order to complete objectives?

        • Butt Pirate@reddthat.com
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          10 months ago

          Not technically, but yes. I don’t remember the component, but there’s one specific widget that you need to get in order to build one of the ship launched fighters (iirc). You have to complete a (decently fun imo) gameplay loop, and huzzah! You get the widget.

          But you need fifteen of them.

          And they don’t respawn while you’re in the instance, no matter how long you wait.

          There’s only one single site on the entire planet, so you either have to

          1. Leave the planet and fly back (which can take minutes).
          2. Find another. They aren’t marked on the map or anything so you have to quit the game and open a browser and find the third party website that indexes everything Frontier is too lazy to do themselves, find a solar system a dozen jumps away that maybe has what you’re looking for and repeat the process, or
          3. Relog

          Guess which one most of the players do?

        • Jerkface@lemmy.world
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          10 months ago

          It’s my point of view that they created so much friction in the gameplay loop that players generally prefer logging to get their materials or whatever they need, and FDev’s policy is “sure, whatever,” because then they don’t have to improve the gameplay.

          • Kecessa@sh.itjust.works
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            10 months ago

            Wow… I played just long enough to buy a Dolphin, never got out of the first few systems, it was before Beyond’s release and I found the loop to be boring after about 15h…

    • Kecessa@sh.itjust.works
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      10 months ago

      One thing the others didn’t mention: They released a multilayer expansion, if you try to play in co-op the game crashes, they announced they wouldn’t fix the issue so they basically wasted resources on developing a game mode that doesn’t work and still made it a selling point.

      Fuck em.

    • Zectivi@sh.itjust.works
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      10 months ago

      Last I played, the arc was humans attempted firing a weapon targeting Thargoids and it failed. Thargoids got mad and attacked human systems in the bubble.

      There was also some unhappiness around their spacelegs expansion and the subsequent end of development for console versions. I stopped playing since then not because of any problems but because I got into other games.

      • GreenMario@lemm.ee
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        10 months ago

        I was on Xbox (where my friends were). Once Odyssey flopped they cancelled any new updates to the console versions and after a couple of years haven’t No Man Sky’d Odyssey yet.

    • Maestro@kbin.social
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      10 months ago

      A shit update, bad handling by the devs and complete refusal to listen to the player base. So, the things that usually plague big games.