if you could pick a standard format for a purpose what would it be and why?
e.g. flac for lossless audio because…
(yes you can add new categories)
summary:
- photos .jxl
- videos .av1 (someone mentioned mka or something like that, cant recall but thet mentiomed it being a ‘container’)
- daw session files .dawproject
- documents .odt
- archive files (this one is causing a bloodbath so i picked randomly) .tar.zst
- models .gltf / .glb
- plain text utf-8
- interchange format .ora
- configuration files toml OR yaml (disagreement)
- typesetting typst
- open domain image data .exr
- lossless audio .flac
- lossy audio .opus
- subtitles srt/ass
- container mkv
I have seen RAR on Nexus, but I wouldn’t say that it’s common, at least for Bethesda’s games, which is where I’ve seen it.
Things may have changed, but I recall that yenc (for ASCII encoding), RAR (for compression and segmenting) and PAR2 (for redundancy) were something of a standard for binary distribution on Usenet, and that’s probably the main place I’ve seen RAR. I think that the main selling point there was that it was just a format that was widely-available that supported segmented files.