• Xæris@lemmy.world
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    11 months ago

    In the meantime it went further down the drain to overwhelmingly negative.

    Read also this review. Oh boy…

  • dartos@reddthat.com
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    11 months ago

    I feel like games from alternate launchers that launch on steam do so as a last ditch effort.

    • LimitedDuck@septic.win
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      11 months ago

      This is good for Linux users. Valve has been fantastic for supporting games on Linux since the Steam Deck and Blizz has never had proper Linux support. Now Linux users can ditch Lutris, Bottles, or WINE if they want to just simplify and use Steam, which does have a native Linux build.

        • CalcProgrammer1@lemmy.ml
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          11 months ago

          Always has. Overwatch has been a great game for Linux and I played it regularly up until OW2 came out and shit all over the franchise with its stupid battle pass and F2P.

          Now I only play occasionally as it’s still a fun experience with the right people, but I don’t play solo anymore. The progression is completely ruined since it’s locked behind BP. I used to buy the limited time skins every once in a while to support what I believed to be a very fair monetization system, but they’re not getting a cent for OW2 from me. Complete trash.

          • TheFriendlyDickhead@lemm.ee
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            11 months ago

            I actually did like most of the gameplay changes they did for ow2. They managed to save a lot of stuff they managed to fuck up in ow1. Ow1 was good a few years ago, but got worse from patch to patch. Their monetizing system sucks obviously. I think they had a massive problem with declining player rates (because they fucked up the gameplay) and making it F2P was their way of gaining a bigger player base. But now they have to monetize everything to acctually make money from their players. So gameplay got better, everything else got way worse.

    • NuPNuA@lemm.ee
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      11 months ago

      I think it’s more just getting ready the MS deal to finalise as MS have commited to make sure all their stuff is available on Steam. Wouldn’t surprise me if we see Diablo 4 soon too.

    • merthyr1831@lemmy.world
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      11 months ago

      For most games it’s not viable to stay exclusive away from steam forever. I feel like most alternative platforms are going this way with temporary exclusivity because it’s still more profitable than being on steam from release.

      A few months with a 100% revenue share with less sales down to 30% will always beat 30% forever, especially when that 2nd launch brings a massive wave of sales because Steam also likes to market bringing big releases to it’s platform

    • Sigh_Bafanada@lemmy.world
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      11 months ago

      Sometimes it does work great. I imagine Apex Legends would be dying or dead of it hadn’t moved to Steam. The increased playerbase was a huge boon to the game

  • Adramis [he/him]@beehaw.org
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    11 months ago

    Good - fuck Blizzard. They literally were like “We’re going to OW2 for PvE! I promise we’re totally not just doing it because we want to monetize it more!”

    Shocked_pikachu.jpg

    • flipht@kbin.social
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      11 months ago

      Also keep in mind they announced it at the same exact time that they wanted people to stop talking about them and Taiwan. And all the sexual harassment at Blizzard.

      They had no details about it at the time. They just wanted something the mainstream press could run instead. And tanked a game to keep it from cementing on their face. Idiots.

  • Pungentstentch@lemmy.world
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    11 months ago

    Well, right now you know, a billion flies can’t be wrong…

    They make shit games with shit practices because people keep playing and paying for them.

  • CluckN@lemmy.world
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    11 months ago

    I’m out of the loop, I thought it was already out due to them cutting out the PvE content.

  • gamer@lemm.ee
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    11 months ago

    set in an optimistic future

    Can anyone here up to date on their Overwatch lore explain what that means? I’m not being snarky about the game being bad, I just haven’t played it and genuinely curious what they mean by that. From my understanding, the game is about killing each other lol

    • svellere@lemmy.world
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      11 months ago

      In summary: (spoilers ahead)

      AI created -> AI becomes monk, this is good AI -> bad AI also created, controlled by single mastermind AI -> bad AI kill humans -> Overwatch created -> good AI sacrifices herself to free other AI from bad AI mind control, thus becoming AI Jesus -> AI now have free will. Some become good, some stay bad. -> optimistic because AI Jesus saved humanity from being killed and now Overwatch is winning the war against bad AI

      That’s about it.

    • booty [he/him]@hexbear.net
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      11 months ago

      Last I heard Overwatch basically didn’t have lore. For the entirety of the lifespan of “Overwatch 1” (though overwatch 2 isn’t even actually a sequel) the timeline never advanced past the trailer cinematic from launch. All of the “lore” was just character backstory comics and backstory hints from their interactions in the spawn area of each match.

      The gameplay really has nothing to do with the lore, but the lore never struck me as very optimistic. The premise of Overwatch is that once upon a time there was a team of superheroes who went around being superheroes and protecting people from the evil supervillains and stuff like that. But anyway, their superhero team collapsed and for a while it’s just been a shitty world where the supervillains do whatever they want. Now the superhero team is reforming with some new members. The end.

      Idk how that could possibly be seen as optimistic personally lol

        • alcoholicorn [comrade/them, doe/deer]@hexbear.net
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          11 months ago

          A virus caused killbot factories to start printing omnicidal killbots. Each country’s military was getting owned by the killbots so Overwatch was formed by soldiers from every military and some randos to shut down the factories. They suceeded, then became the world police. Robots were made to live beneath the cities and subject to “Detroit:Become Human” level discrimination. 10 years later, Overwatch was disbanded after a group betrayed them and bad press. 10 years later, some of the members came back to reform Overwatch.

    • LimitedDuck@septic.win
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      11 months ago

      From my understanding, the game is about killing each other lol

      Yea, this will always be the problem when trying to create a story around this format of gameplay. You definitely have to ignore the fact that lore enemies can team up because the comp needs it.

      The optimistic tone comes across in the character writing, world design, and music. Little in the game is dour or depressing. Instead the focus is on the details that make the locations or characters unique and interesting. There’s a lot of language and cultural representation.

      Also, barring the secondary deathmatch game made, OW is technically about doing non-kill objectives, it just so happens that killing your opponents is the best way to complete the objectives.

      It’s funny because on the scoreboard, traditional “Kills” are labelled “Eliminations”, but they still keep tradition for multikills i.e. the announcer will say double kill and not something double elim

    • Adori@lemmy.world
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      11 months ago

      All the maps and locations represent the respective nations most optimistic future of how they could look, chefk out any of the maps and youll get what i mean

  • merthyr1831@lemmy.world
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    11 months ago

    ik theyre unpopular for their f2p model but it’s funny seeing the complaints when it’s already in the top 100 most active games on steam, and will likely remain there. Ngl I think they (blizzard) anticipated this response but knew it’d make them a bunch of money anyway

  • yuun@lemmy.one
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    11 months ago

    Seems about right.

    Thing is, I actually like OW2’s core gameplay more than OW1. I can’t say it’s necessarily better than OW1 would have been if they hadn’t abandoned it for years to (fail to) build OW2’s PVE, but so it goes.

    But I reinstalled just to see if I’d want to try with the new Invasion content, and here’s the thing:

    I played about 5 rounds of QP. They were all horribly mismatched in terms of skill level, and I enjoyed 0 of them. So the idea of grinding through a new battle pass, although liking the RoboAna mythic skin, was a nonstarter even before talking about how crowded a launch season this is. Like even if I wanted to, I don’t have time for this battle pass.

    And then the new PvE content? I mean maybe it’s good, but nothing about any of the PvE they’ve released in the past would support that. It’s been consistently mediocre IMO, so I dunno why I’d suddenly want to pay for the privilege.

    I’m annoyed that I have about 2000 coins I’m never going to use (love that I can’t use them to buy the invasion bundle just to screw around with the new stuff), but I think it’s time to give up and move on.

  • ZeroHora@lemmy.ml
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    11 months ago

    The PVE bundle for a few missions costing about the same of what I paid for the entire ow1 is just insulting. For what I understand they’ll release multiples PVE bundles for 15$. The entire ow2 is only a money grab machine.

    I should be mad at the market for this practice but I’m already so pissed off that I’ll direct all my hatred towards a single stupidity: Fuck all mobile consumers who made this kinda of shit the norm in the gaming market, fuck all candy crush players who gave infinite money to Activision Blizzard.

    • Dax87@forum.stellarcastle.net
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      11 months ago

      Same. Blizz games are the only things missing on my steam deck. It just much better than having to do jank workarounds or having to deal with their launchers.

    • PostMalort@lemmy.ml
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      11 months ago

      If I had to guess it’s the microtransactions designed to squeeze every cent from their players. This game has an insane cost and it’s not just cosmetics. They lock characters behind microtransactions. I bought overwatch one, they ended it, and have me Overwatch 2: athe Money Grab!

      • Sabata11792@kbin.social
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        11 months ago

        Not to mention if you bought Overwatch 1 they removed the entire game. It’s just gone. I liked the first one but greed killed the game.

          • Toaster@lemmy.world
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            11 months ago

            Correct. OW2 is basically bolted on top of OW1, so OW1 doesn’t exist anymore.

            • Entheogen@lemmy.world
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              11 months ago

              OW2 is OW1. They just added a couple maps, removed some maps, took away a tank, and filled it full of grind and micro transactions. Absolutely no reason for “2”.

              • GreenMario@lemm.ee
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                11 months ago

                Think they had to cuz they “promised” not to charge for heroes.

                They wanted to, and that required a “2”.

              • TheFriendlyDickhead@lemm.ee
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                11 months ago

                Yes absolutely. It’s just a realy big patch with some reworks. Honestly I realy don’t know what took them so long to finish it.

          • LimitedDuck@septic.win
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            11 months ago

            The OW1 client is gone, but Blizz migrated most things to OW2. The exceptions were the team size (changed from 6v6 to 5v5) and 1 match type (1 type dropped with 2 new types added). Collectibles and anything that could be purchased was also migrated from 1 to 2.

      • regulatorg@kbin.social
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        11 months ago

        Its true that 1-2 of the new hero’s in the past could be unlocked instantly with money but apart from that you don’t need to spend a cent

        • whatisallthis@lemm.ee
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          11 months ago

          Sure but you can just as easily spend zero cents in other games and get 10x the content.

      • Capt. Wolf@lemmy.world
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        11 months ago

        I tried the game during the recent DnD event last month after a couple years away. Hadn’t played since loot boxes were still a thing, where I was literally playing daily since release. Stopped because the player base was becoming almost as toxic as LoL. Also, the overnight nerfing made things so different that I couldn’t use my mains effectively anymore.

        My experience with the new game? It’s a great wait in line simulator with a terrible deathmatch game getting in the way!

        1. Join a queue
        2. Wait at least 5-10 minutes for a match to open up.
        3. Match ends 1 minute later, my team loses
        4. Everyone leaves match, I’m kicked back to lobby
        5. Rejoin queue…

        This is fun?

        Game’s dead right now.

        They just invited steam users to the funeral.

    • AClassyGentleman@lemmy.world
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      11 months ago

      Full disclaimer: I fell off Overwatch years ago, so this is just stuff I’ve picked up reading general game news, so I’m sure others will be more in-tune with what’s up but here’s an overview, at least:

      So first off OW2 as a thing was always kind of bizarre. When it was a battle(dot)net exclusive, it was free if you owned 1, and straight-up automatically replaced OW1 in your library. It behaved like an update would for any other game, and that’s because it kinda just was a big update to the game. Naturally there’s some back and forth about if the gameplay changes are good or not, but the big issue is monetization.

      So, when OW1 came out, they explicitly said that all content updates (basically things other than skins) would be free, including new characters, maps, etc. However, since OW2 was a “new” game, there was no risk of legal issues around false advertising if they were to start charging for new characters, which is exactly what they did. New characters now had to be unlocked via the battle pass (or purchased individually, I assume) in order to be playable, which obviously rubbed a lot of people the wrong way. (I vaguely remember this maybe being walked back to some degree after backlash, but I’m not sure one way or the other).

      And all of this comes as Activision/Blizzard is going through a genuinely horrific series of scandals around workplace conditions. Like, there’s genuinely too much to list here but famously, one of the OW characters was renamed since he was originally named after an employee who turned out to be a huge sexual abuser. There’s report after report coming out on an almost daily basis, and it’s abundantly clear that management (including infamous shitbag CEO Bobby Kotik) are intentionally trying to cover things up. Genuinely mind-boggling. At this point, it also becomes abundantly clear that ActiBlizz management is using OW as a distraction from the negative press they’re getting, regularly announcing new updates or “progressive” (big air quotes due to the extreme cynical corporate nature) character details within hours of major scandals breaking.

      So you’ve got all that on top of the usual toxicity that tends to form around competitive games if left unchecked. It’s kind of a mess.

      • BB69@lemmy.world
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        11 months ago

        New characters are free. You just have to hit level 45 or 55 (I don’t remember, I haven’t played in awhile).

        Or if you plop 10 bucks down on battle pass you get it immediately.

        People overreact about the character thing. You can’t even use them in comp for a few weeks after they launch, but have access in training area to at least get a feel for it

    • GorbinOutOverHere [comrade/them]@hexbear.net
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      11 months ago

      They were going to do some pve bullshit and that was literally the only justification they had for making overwatch 2 to begin with instead of just expanding on overwatch 1 and then they were like “yeah we’re not doing that pve thing” so yea