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Joined 1 year ago
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Cake day: June 11th, 2023

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  • If you know C++ already, Unreal is a much more natural starting point than either Unity or Godot.

    Unreal is what gets used in many AAA shops - it’s not a monopoly by any means but it is the most common off-the-shelf engine in the industry. Unity’s main edge is that it’s easy to learn but if you are comfortable in C++ then there’s no real benefit to Unity.

    Godot uses GDScript, which is a custom scripting language that’s meant to be easy to learn. It’s FOSS so you don’t need to worry about being screwed over - but it’s a lot less mature than something like Unreal which can ship on everything you can think of.

    But my advice is to make small things. Don’t hyperfocus on a dream game. Just make things that will take a weekend (maybe a week at most). Then move on to something else.

    When I was getting into game dev, I made a couple simple projects then jumped into my dream game. I spent so long making that one game that I never finished.

    When I got hired in the industry, they cared more about what I released than what my education or job experience was. Because that one big game was never finished, I wound up with my smaller “just getting started” games on my resume; stuff I had made but wasn’t proud of. But those games were at least finished and available to the public… and they were what got me hired, not my magnum opus overscoped unfinished indie game I never completed.



  • I split my time like so:

    • Kbin.social: 35%

    • Lemmy: 55%

    • Reddit: 10%

    I prefer Kbin the most, but Ernest has been slow to update the main site and the mobile API is missing (meaning it’s quite bad on mobile, even with the PWA).

    Sync works great with Lemmy, so on mobile I use Sync (hello from my phone).

    Historically, I’ve used Relay for Reddit for many years at this point. Relay is the one third-party app that didn’t leave. So far, I haven’t had to pay anything either, and nothing has broken.

    While my Reddit usage is down, I still occasionally go on Reddit both in my browser and via Relay (while it still works). I usually go to Reddit for the WorldNews live threads and to check the Baldur’s Gate 3 subreddit.

    I do find myself missing out on news I would otherwise have known about. I don’t see dev diaries for Paradox Interactive games here on Lemmy/Kbin, for example. This makes me surprised when a patch comes out (since I don’t see the dev diaries in my feed). Likewise, there are other niche things that I only find out about way later than I used to, and that kind of makes me miss Reddit.

    I also find myself engaging more with other social media. I watch a lot more YouTube and TikTok. My Google Pixel has a “for you” article feed as part of the launcher itself; I used to ignore that but find myself browsing it now. I play more games on my phone than I used to.

    It’s sort of plugged the hole, but not really. Even when I’m on Reddit nowadays it’s simply not the same.


  • This is my “main” account nowadays; I still keep that older account around because more places federate with Lemmy.ml than Lemmy.world, so it’s handy to have accounts on multiple instances (I also have a Beehaw and a Kbin account).

    Of the 4, I actually prefer Kbin, but it doesn’t have an API yet and thus doesn’t have mobile apps. I avoid Lemmy.ml because of who the admins/maintainers are, and Beehaw - which used to be quite good - has gone downhill since they can’t keep up with the growth of Lemmy. (Which again sort of adds to my point of “it really depends on what instances you cared about before the migration”, which that survey doesn’t quite capture.)









  • I’m a little sad. My last studio was literally next to a Gold Line station here in Los Angeles. I could bike to the Gold Line and make it to work, and the Gold Line ran frequently and late.

    My current job is a mile away from a Metrolink station. On the one hand - at least there’s a nearby station! On the other hand - the Metrolink trains are running the wrong direction for me, I’d need to make a connection at LA Union Station, and the latest one that goes the direction I need it to go (while still allowing me to make my connection) leaves at 5 (which is still considered core working hours for me).

    The schedule is like… impressively bad. I’d use it if they ran it later, but they don’t seem to think anyone could possibly be headed in any other direction other than “towards LA” in the morning and “away from LA” at night.


  • Benefits matter, too.

    I’m in the AAA gaming industry. EA laid me off earlier this year, and so I wound up looking for work elsewhere.

    I’ve learned that really - the pay doesn’t matter if you hate your life every day. If I wanted good pay, I would learn COBOL and write software at a bank. What matters the most is the quality of the team you’re working with (primary), and what benefits your employer has (secondary).

    If Meta were to call me up and say “Hey, we want you to be on a team with the greatest coworkers you’ve ever had,” then I’d at least hear them out. What is their culture? Do they believe in crunch? How do they handle sick days? Vacations?

    And yes, WFH is part of that, too. But if they were willing to pay to relocate me, buy me a house near a metro station… yeah, I’d take it.

    But if they were to offer me that exact same deal - except there’s no guarantees about production schedules/timelines, there’s the “bus problem” (where the project couldn’t survive someone important being hit by a bus), there’s a lot of crunch (or just bad experiences from friends who’ve worked there… Blizzard offered me a sweetheart deal and I said no because of that history)… I’m less likely to want to bite.

    And everyone has different preferences. I’ve known some people who love the office. I don’t mind it myself, with the right group. But everyone has to make their own call.


  • Google is shit nowadays, sadly - it used to be you could Google “Tim Buckley Jackie” and see the picture yourself. A girl’s name written on his junk near his pubes.

    It got out on his forum and he banned anyone who mentioned it. He wound up doing a complete purge of the CAD forums and got rid of half his mod staff. It’s not just a 4chan thing; it was all over the internet like… 15 years ago. (Maybe longer?)

    I’ve had the unfortunate displeasure of having seen it one time, so I can vouch that it exists. I can’t find it nowadays, but I can find people referencing it:

    Etc.

    If you do the search now you can see that Google removed some results “for legal reasons”, which is likely the EU “right to be forgotten” law being used to scrub it. But it used to exist and was well-known for anyone who was on the internet in the long long ago times…



  • Not easily, but if you become a game developer you can start to tell at a glance. Unity games have a very specific type of jank and look + feel. (So do Unreal, Source, and Godot games.)

    Even if a game is highly stylized, a Unity game always “feels” like a Unity game. Kerbal Space Program, Pokemon Brilliant Diamond/Shining Pearl, Pokemon Go, Cuphead, Untitled Goose Game, Cities Skylines, Valheim, etc. It’s a combination of physics, shaders, and input latency that’s hard to put into words.

    The closest I’ve come to seeing a game that breaks out of the “made in Unity” feel is Stanley Parable Ultra Deluxe, which was made in Unity but pretends to be made in Source (the original Stanley Parable was made in Source).




  • Do you agree that retrievers are bred to retrieve things?

    Do you agree that herding dogs are bred to herd things?

    Do you agree that pointer dogs are bred to find things?

    Surely you’ve been around these kinds of dogs before. It’s not something that they learn; they are specifically bred to do a job and they will do that job even without training. You’ve seen or heard of how a sheepdog will herd small children, I’m sure. It’s why the breed exists; they are specifically bred to do a certain thing and genetically their instinct is to do the thing that they were bred for over the course of thousands of years. You can remove them from their mom and not give them any training and they will naturally do the thing that they were bred to do. You don’t have to train a golden to bring you back a ball.

    So is it a surprise that a dog bred to kill things will want to kill things?

    That’s not simply because of “a poor owner”, although the fact that people refuse to train their killer dogs to not be killers is part of it. It’s because their dogs are genetically predisposed to kill, just like a pointer dog is genetically predisposed to find things.

    It is absolutely a bad breed. Killer dogs should be banned worldwide. Every single pitbull, rottweiler, etc. should be spayed/neutered and the breed should end. They’re too dangerous and dumb owners have proven that you can’t rely on humans to keep them under control.

    It’s not the dogs’ fault, mind - it’s their instinct. But that doesn’t mean that future generations should have to deal with it.