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Joined 1 year ago
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Cake day: July 4th, 2023

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  • Such an interesting perspective, thanks for your contribution! I guess our ‘shopping centres’ are essentially the first condition you’ve described that also have grocery stores attached, and it’s likely the grocery store (in Australia this basically means one of 3-4 companies) that are keeping these structures going in the modern age. Our shopping centres tend to be built ‘up’ rather than ‘out’, with 3-5 storey shopping centres (with up to 7 storey parking lots) being fairly common within city limits that are closely accessible to more than 50% of the population.

    That being said though, I live fairly equidistant between two of the largest shopping centres in Sydney and still choose to go to my local, smaller, single-storey shopping centre which is very small by Australian standards (<40 stores) which feels much more like a ‘mall’.

    Do you guys have a lot of standalone grocery stores that you can drive right up to, park, shop and leave? Because that’s definitely the minority here!




  • Speaking from an outside perspective; malls (what we call shopping centres) in Australia didn’t die anywhere near what has happened in the US. We have a very different geographic landscape (hyper-concentration of population in city centres) and definitely don’t have the same level of penetration that companies like Amazon do, but we have shared a lot of the same economic headwinds that the US has. From my armchair perspective, this would generally suggest that it’s less to do with economic position and more to do with idiosyncrasies of the US, but I have absolutely no data to back that up.






  • If Bethesda created a paid mod market where creators could charge for access and Bethesda only took a super nominal amount of those payments to cover transaction fees (say, 2-3%) I would so be in favour of that. I love the idea of passionate creators being rewarded for their work, and frankly it could (and should) create a new employee pipeline for them.

    Sadly though, then Bethesda might make 0.01875% less profit this quarter than they did last quarter, which these days is the death knell of the capitalistic venture.


  • They definitely did learn. They learned that they could charge for mods and people, sadly, will pay. They’ve learned that they can make more money by paywalling what should be essential patches and bugfixes. They learned that the average gamer is willing to be fleeced. They learned that they can run an IP into the ground and still extract maximum cash from it.

    They’ve learned. They just didn’t learn the lesson that we here on Lemmy wanted them to learn. That’s a sad fact of being part of a minority community.








  • His work is important to study from an historical perspective in order to see how psychology grew into what it is today, in the same way that it’s important that we learn about outdated concepts like tabula rasa and phrenology in order to better understand what is correct. The fact that he applied so much of his own subjective thoughts to his brand of psychology shows us how we, as potential future psychologists, also have the same capacity to search for confirmatory evidence and eschew disproving evidence in search of a theory. He’s a great example of what not to do when it comes to psychology.


  • I’m not sure that your two categories of gamers are necessarily mutually exclusive. I’d consider myself somewhere in both of those camps. For instance, I have hundreds of hours logged each on a range of open world games like Skyrim, BotW, WoW etc. but I also love to play incremental games which satisfies my mathy brain. I’m generally a min/maxer and completionist and in RPGs this often means exploring every location, killing every enemy and collecting every item before progressing the main story, so as to be maxed out at all points in time. I’m not a big PvP fan, but when I do engage in PvP I tend to find some balance between whatever the meta is and whatever my personal playstyle ‘feels’ is right.


  • I like your idea of using 3 as an approximation to get ballpark figures - if you wanted to add a smidge of extra accuracy to that you can just remember that in doing so, you’re taking away roughly 5% of pi.

    0.14159265 / 3 ≈ 0.04719755

    Add in around 5% at the end and your approximation’s accuracy tends to gain an order of magnitude. For your pizza example:

    108 in^2 x 1.05 = 113.4 in^2 which is accurate to three significant figures and fairly easy to calculate in your head if you can divide by twenty.

    You could even fudge it a little and go “108 is pretty close to 100. 5% of 100 is obviously 5, so the answer is probably around 108+5=113”



  • If the government, 5-10 years ago when it would have been apropos to do so, looked into vaping and drew up specific regulations to have legal vaping, we wouldn’t have the issue we have today. Instead, because of almost a decade of inaction, we now have a new generation of nicotine addicts that they’re hurriedly trying to stop.

    We needed regulated, plain-packaged and limited-flavour vapes available to legally buy at a reasonable price to quash out both smoking and prevent kids from getting addicted, but that horse has already bolted.

    The cynic in me says they intentionally didn’t regulate vapes because the science wasn’t ready yet, and they didn’t want to accept any blame for legalising something that could end up to be pretty harmful in the long term. So, because they didn’t want to accept that risk then we now have a whole generation of vapers whose health issues we’ll be dealing with for 80+ years to come.

    Spoken as an ex-smoker, current vaper as a smoking cessation method.