Awesome. OBS has never prioritized Linux performance, curious how this will compare.
Awesome. OBS has never prioritized Linux performance, curious how this will compare.
Knowing Mozilla it’s probably done client side (meaning it sends weather data for all major regions or something and the client filters what is needed)
Finally some news to make buying dozens of studios then laying off tens of thousands of employees all worth it
Very pretty sample screens, will have to give it a try
As an individual consumer… Not much. Still wouldn’t buy their product as it’s showing support with whatever little power you have.
In a better world there would be market regulations or something to keep a massive company from burning all their money in a market to have an unfair advantage over all others.
I mean they’re a mega corp willing to lose billions upon billions to own the market. That none of their competitors are willing to bleed money like that isn’t surprising, and buying into such an obviously poisoned platform is not a good idea for the future of the industry unless you want it to be owned by Meta.
7 million could’ve paid 100k per employee? Impressive for a 70 person company to host such an expensive party then.
Good read. Makes sense and not even that complex, good that they did this experiment anyway just to prove it out to those less technical and try to get prevention steps out there.
Technically AMD also offers an open Vulkan driver (AMDVLK), it’s just dog shit, and an open compute driver (Rocm), its just also bad, and an open OpenGL driver (Radeonsi), which is solid.
Those three are all primarily developed by AMD engineers and are fully open. Nvidia has no such open equivalents.
Uhh nvidia has had native Linux drivers since the 1990’s…
It’s not raw framerates that are bad now, developers pushing tech is not a bad thing and has been how gaming has been since it’s invention, aside from the “dark ages” of X360 ports where PC just meant 360 graphics at crazy res and framerates.
The problem nowadays is games are straight unplayable even at lowered settings or extreme hardware due to shader compilation or streaming stutters. This is just bad programming with no fix aside from an engine rework, and most devs don’t have engine programmers anymore since they just ship UE4/5
That’s because they’re losing billions selling it. If it cost what it actually took to produce it wouldn’t be the best on the market anymore, they’re trying to bully out players who can’t afford to lose billions for years until they’re in total control.
That also doesn’t resolve the carrier seeing which IPs you’re connecting to, which can often be traced back to services or sites.
The addresses themselves that you’re connecting to as one example. Also often DNS.
The web UI was also vastly superior to Hotmail or Yahoo
It’s pretty drastically harder to register 100 phone numbers, especially in your target region, than 100 email addresses. Major spammers and such work with automation across many accounts, this isn’t designed around someone with 10 accounts.
Netherlands
I left 6 years ago and don’t regret it for a minute.
What’s wrong with the Flatpak permissions system on Linux?