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Joined 1 year ago
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Cake day: June 14th, 2023

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  • You go up to the magnifying glass icon on the instance that you want to subscribe on (not the instance that the magazine or community actually belongs to), then that’s where you’d search washingtondc@lemmit.online

    It should appear and you should be able to follow it. If you are the first person to look up that magazine on your instance it may say that there are zero posts and that the owner of the magazine is your instance’s admin, but as long as the name and the magazine/community icon looks like you’re expecting you can follow it and it’ll start federating in new posts over time.








  • It depends what you’re trying to get out of it. If you’re trying to relate with them then you can’t really force that and you’d just have to try and steer conversation and hope to strike gold on a few things you might like in common.

    But yeah, if you don’t know if their interests match yours it turns into a prompting, then listening, then replying game. You conversate or ask about something general, maybe something going on around you, or something that is happening in current events, or hey, maybe you can even mention some pop culture release you haven’t experienced, and ask them if they have.

    If they have, then they’ll tell you so and you can enquire about what they like about it, or if they don’t like it, and you don’t like it either, bam, relatable. If you ask about more general stuff then you can always make it more relatable by telling your experience when they’ve finished sharing theirs. You could ask if they paint, and if they do you can learn about it and follow up by saying you’ve never tried it or that you have and you’re terrible, or whatever.

    And then, of course, calling back to things they’ve mentioned previously shows you’re a good listener and will get them to like you. Something like if they mention spending time with their mom recently, the conversation continues into other areas, you can later use that to pivot if the conversation dead ends by recalling, “so do you get to spend time with your mom often?” Mine doesn’t live around here/I do all the time, too/what have you.









  • I agree with almost everything except that I think the game’s most clever piece is that the choices don’t matter. At the time that The Line came out choices in games had taken the industry by storm, games like Heavy Rain and Mass Effect 2 were on people’s minds.

    The game pretends to give you choices, but the reality is that engaging and going deeper down the path the game and story lay out for you are a recipe for evil, no matter what you think you should be able to control within the game.

    The true choice is whether you play the game or not. Do you continue to go through with the whole thing, commit those crimes and destroy that world, and then blame the game for not letting you stop, when the pause menu and a quit to desktop was seconds away at all times?

    It’s not a very mechanically unique game, there’s no mechanical enjoyment pretense to justify seeing it all through, you do it through your vicarious, detached interest. Essentially whether the horrible events that occur unfold or not entirely depend on whether you allow the game to fabricate the scenarios by your implicit enabling.

    I think whether that was intentional or not just heightens the intrigue of the entire thing. All that being said, it’s a shit game, but its execution and moral message dovetail, intentionally or accidentally, in an extremely unique way that’ll never happen again. That fragile balance of unknown intent and message will be upset if ever they were to remaster it.



  • You could take that to a logical extreme and have companies providing valid product solutions to user problems, while conveniently making it seem like their product is the best choice or deal, while purposefully obfuscating or omitting other products that are actually a better choice, or even just a better choice depending on the user.

    Ideally, a neutral user involved in the industry or hobby being asked about would offer general best purchasing advice based on their experience through a willingness to help people like them.

    A company would have an extremely apparent incentive to only promote their products, and perhaps even leave out potential issues or caveats with their products since it’d reduce likelihood of a sale.

    Again, this is all worst case, and not to say that doesn’t already happen by concealing the company rep behind a seemingly anonymous user account, but allowing companies to dilute advice with monetary incentives seems a slippery slope.

    I should’ve just not typed all of this and said: conflict of interest