Middle-aged gamer/creative/wiki maintainer
FFXIV, Genshin Impact, Tears of Themis, Rimworld, and more
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  • 3 Posts
  • 137 Comments
Joined 1 year ago
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Cake day: June 15th, 2023

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  • While absolutely too many things are charged for in gaming today (exp boosts? skip potions? cheat armor that was already fully developed at launch? all ways to get your company on my high seas list)… in the specific case where (1) new content is continuously being developed AND (2) the game is not asking for mandatory spending to continue playing (e.g. no expansion pack to purchase, no subscription fees), I don’t think the concept of charging for in-game content at all is abusive.

    If I buy once and then a year later some optional paid cosmetics or other goodies are added, I think that’s permissible. And if I’m in a free to play live service game, I recognize the ongoing dev costs need to get covered somewhere.

    I do vastly prefer those companies that give their games TLC and updates for free, and I’m not saying the standard pricing for optional purchases in the modern market are reasonable. But I think the existence of in-game purchases, if not their current state, can make sense sometimes.




  • I don’t really understand why you’re comparing these two things? One is a group of people refraining from consumption of certain goods for personal reasons - health, ethics, climate impact, whatever. The other is a group of people consuming arguably more goods than they (we tbh) deserve since we’re not willing or able to pay for it for one reason or another.

    A better analogy would be comparing piracy to… I don’t know, a veg-eater of whatever type who still enjoys the taste of bacon and resorts to stealing it because it’s better to hurt the meat industry than to pay? It’s a product that person really doesn’t really need and absolutely would have never paid for, yet the person still wants it and obtains it in a way that hurts the industry.

    (The analogy doesn’t hold up since stealing physical goods has a different impact than distributing digital copies, but it’s the best I’ve got off the cuff)

    E: okay, after reading your other comments, I’m both confident this didn’t address the point you wanted and confident I don’t really understand your deal well enough to do so. Both of these groups have some members who have a problem with industry practices and others who are into their chosen lifestyle for other reasons. It seems like you’ve made some odd decisions about which groups are most prevalent among each and are framing your premise around that, and I don’t think we’re going to see eye-to-eye on it when the premise is Like This.

    Or are you trying to say veganism should be more widely accepted because “DRM is wrong” is roughly equivalent to “animal suffering is wrong” re: “industry bad”?






  • Everyone has given good advice, but I just want to remind you:

    it’s kinda dusty and feels like a bad place for babies

    They evolved to do this without much human intervention in all kinds of outdoor conditions. Have their lives been improved by domestication and human watchfulness, yes, absolutely… but they’ll be okay. A little dust will not be a serious hazard.

    It’s kind of you to care so much.




  • Huh. I guess you’re one of those that waits for people to tell you things in the comments, makes weird extrapolations about it, and jumps to conclusions rather than just clicking the OP link and absorbing the information there?

    How did you even get that from what I said?

    And literally the second tweet the dev made was “they’ve never sent any replies to me” so he’s clearly been trying?

    I’m usually more understanding of people missing information, but it took you more time and effort to jump to these conclusions and write a totally incorrect defense of Epic than it would have to just see that the info is right there.



  • The procedural content especially is, like, antithetical to the formula.

    Agreed; I don’t even understand why procedural generation is popular anymore. It was novel in its first uses, but where devs see convenient shortcuts and marketers see “infinite replayability,” I see “this shit is all going to feel identical after like 5 tries tops.”

    Oh look, it’s the skybox from 3 planets ago with the ruin from 2 planets ago and the enemy selection from 5 planets ago. And I think this might be a new shade of blue in the grass, or is that just the skybox casting a weird hue over everything?

    Much refreshing, very discover, wow.