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Joined 11 months ago
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Cake day: August 7th, 2023

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  • it is still an inferior experience to Windows for anybody that isn’t incredibly tech savvy and the kind of person that lives and breathes command lines.

    Since when do you have to live and breathe command lines to use SteamOS?

    But then again, what did I expect from an industry where people are genuinely paid to talk out of their butts about games.

    Yeah, there’s only one person talking out of their butt here.

    But there has been the occasional ‘Steam Deck Verified’ game like Cthulhu Saves The World which soft locks on a black screen after battles.

    Oh well, I guess if you have a problem with one verified game then we should all write off the entire platform then.


  • I’ve just gone through this pain with my company. It took 14 months to finally get rid of the app and the pushback from users was horrendous.

    We eventually broke the app to the point that all it did in the end was show a page that made users open the site in their mobile browser and use the “Add to home page” feature present in mobile Safari, Chrome and Firefox to put an icon on the homepage like an app.

    Absolutely worth it though to not have to deal with Apple’s developer hostile and shitty app tools/ecosystem while paying for the privilege. I don’t miss having to deal with the “moving target” nature of Android and iOS either where everything breaks or has a new API every 5 minutes. Mobile browsers are so capable now with javascript APIs to access most of the device hardware so apps really aren’t as necessary as they once were.