True, I’d forgotten about this and I’m glad to be detracted in this way tbh
True, I’d forgotten about this and I’m glad to be detracted in this way tbh
It might disappoint you to learn that among american english speakers, literacy isn’t a good indication of maturity by age. Barbara Bush made a literacy initiative that’s still around, the One Good Thing® left over from the bush regime. The site has a handy map to show you the 40-60% adult literacy rate counties spread all over the states. It definitely helped me come to terms with the fact that sometimes a kid who is trying is gonna be more eloquent than an adult repeating the same tired take they’ve been rebutted for a thousand times.
It’s easier for me personally to gauge age as it scales up when anonymity is involved - referential humor, recognizance of the ancient runes (Duckroll, Bill Murray’s face with only the jaw moving), and informed chitchat about presidential behavior predating Bush SR are all dead giveaways that a user is older, but with younger users you have a lot of hobby/interest overlap going all the way up to people in their 40s. You can’t look someone in the eyes and see if the light of youth has gone out yet on forums and imageboards.
Maybe you should reread what you wrote.
So literally no game avoids you labeling it clunky in or out of its’ time bubble. Got it. You are literally the definitive unsatisifiable customer and you’re loud about it lmao
Lmao, enjoy missing out on the nier titles, the devil may cry series, every fable game, kingdom hearts, the whole god of war franchise, asura’s wrath, and the new final fantasies. Hell, even skyrim has more committal animations. You’re talking about a lenient and forgiving version of animation mechanics that are present in basically every action RPG.
In the fighting game community at large, we have terms for people who blame the mechanics when they can’t come to grips with them, Scrub being the main one (as new players wildly hitting buttons at random on an arcade cabinet looks akin to “scrubbing them clean”). This is you. Your refusal to treat the game as it is, and expectation that it behave a way it doesn’t, is confounding to anyone who has put any effort into the title. The rules will not change just because you refuse to learn them. Stay furious though, I guess.
This is true. The only game to automatically detect my controller and display the correct buttons without going into a menu to change them in recent memory was Remnant 2. Extremely rare afterthought type quality of life is what we’re seeing complaints about now.
It’s standard practice. In fighting games, monster hunter, and a bunch of other games, really similar rules apply; you hit the button, an animation you know the duration and length of plays. This game has animation canceling, meaning you actually don’t have to wait for the return to idle animation to end before you can queue another attack or straight up cancel the animation with another (like a roll or parry). It’s literally made less clunky by letting you skip out of these committal attacks.
Your take is uninformed and you obviously don’t play much of the genre, ER is extremely generous outside of specific bosses in letting you just hit the roll button repeatedly after every action.
You sound like everyone who has ever seen me menu spells in a KH speedrun. You sound like someone who turns weapons off in ULTRAKILL. Neither of these are explicitly bad things, but the system in place (a scrollable selection menu in real-time) can be utilized at the same level of efficiency as a spell wheel; you just need to exercise your memory when you set up and when you use your belt items.
There’s a lot of titles that allow you to pause and utilize your menu. Dragon’s Dogma 2, for instance, allows you to pause at 0 HP and still use healing items, so long as you haven’t finished your dying animation or been knocked flat.
Dark Souls and similar games make a deliberate choice in keeping the game in real time when you menu, and there’s a lot of truly functional items you can keep on your belt to help those weapons: status items can help you finish applying a status when an enemy leaps back, the physick, stamina regeneration, many extremely powerful effects that they want a small execution and collection barrier on. Alone in the Dark (5) had a real-time menu like this too far before it was popular, and people complained bitterly about it, so I get where the complaint comes from.
Without dramatically reducing your available options or developing a completely different system of menus, the controls can’t really be less “clunky”. If horizon’s wheel and DaS’s menu aren’t for you, you may just not like how action RPGs control. If it’s about needing time for the menu, these specific titles may not really be up your alley. There’s a TON of games that operate the way you’re expecting, and at this point the community and developer alike are committed to sustaining this experience that provides friction. Friction is basically how you talk, from a design standpoint, about the difficulty of the game and why it’s present and what it does functionally.
If you don’t understand how friction and fun are related, the game was unironically not made for you, and misunderstanding that or not being eloquent enough to explain that has led to the “git gud” divide. The menus are meant to provide friction. The combat animations and the period you must wait before acting again provide friction. Being a relatively heavy RPG, you can overcome friction multiple ways, either through developed personal skill or overleveling or picking tools that the boss isn’t equipped to handle or statuses it’s weak to.
TL;DR of course the menus are clunky dude they’re based on a decades-long tradition of interfaces that provide gameplay fun. The fun is there for a grand majority of people, if you’re not having fun with the ball-crusher, nobody is making you use it.
You can get ~60% damage reduction BEFORE ARMOR in this dlc. This one is on you buddy. Explore.
Classic “fuck you got mine” take from someone who has experienced no difficulty in decades with a field. If you’re ignoring the mass layoffs happening across multiple fields right now, ESPECIALLY in well-performing companies, I guess it looks like AI is not having much of an effect. Like if you consciously decide to not look at any business news at all this take could make sense.
The browser war has been long and bloody, but here’s a current battle.
https://fosspost.org/google-slowdown-firefox-users-when-watching-youtube
The same thing actually passing a turing test would require. You’ve obviously read the words “Turing test” somewhere and thought you understood what it meant, but no robot we’ve ever produced as a species has passed the turing test. It EXPLICITLY requires that intelligence equal to (or indistinguishable from) HUMAN intelligence is shown. Without a liar reading responses, no AI we’ll produce for decades will pass the turing test.
No large language model has intelligence. They’re just complicated call and response mechanisms that guess what answer we want based on a weighted response system (we tell it directly or tell another machine how to help it “weigh” words in a response). Obviously with anything that requires massive amounts of input or nuance, like language, it’ll only be right about what it was guided on, which is limited to areas it is trained in.
We don’t have any novel interactions with AI. They are regurgitation engines, bringing forward sentences that aren’t theirs piecemeal. Given ten messages, I’m confident no major LLM would pass a Turing test.
The service was decoupled when auth servers couldn’t handle traffic the first few days. A good number of people, myself and my static included, DID already link PSN accounts. Mine is registered from the bahamas. I do not live in the bahamas.
Quite literally was talked about in patch notes and mentioned on the storefront pages where it was available.
It was. PSN linking was available day one, and they disabled it temporarily when the traffic was too much for the auth server to handle. Not reading doesn’t mean the requirement wasn’t communicated to you.
In a week. The changes aren’t coming for a week. Nobody has quit because of the changes, they are quitting because they heard about an upcoming change they had the opportunity to read about on all primary storefronts the game is available on, excepting humble.
A lot of people linked their PSN account in the early few days while it was integrated before it was taken down (it stopped working like most things under the extreme network stress). I know my entire static did. We had ps4s in college.
Parrot. You misread that there are 66 countries locked out, probably in this very thread, and just repeated it. Do your own reading and learning. You are choosing to be angry with no evidence.
Some of us want to buy tools instead of toys. 4GB was great for the xbox 360 slim. Will it run anything a sane person would get a mac for? Probably not, most mac DAW I’ve used personally are hungry and 4gb is less than the machine I had my last crash filled experience on.
No sarcasm. Is this a question you want an answer to?