

Bayonetta of course.


Bayonetta of course.


Obviously fictional. An ID and a picture of yourself holding today’s paper are also needed to confirm authenticity.


Technically, this would allow the identification of malware providers in Google’s app store.
Practically, every us citizen’s personal identification details were taken by doge idiots and are likely by now up for sale at a cheap price, so false identification by malware providers is pretty much guaranteed.
It’s a “we covered our ass” policy same as any “save the children” that does anything but the implied thing.


I prefer the Wateru sisters.


Off topic. Which Metal Gear Solid game lets you ogle the nice sniper lady?


Because due to a lack of proper infrastructure, we often come to see the others as being in the way.


No offense to this, but teens on motorized wheels are usually a menace. Not their fault though, the need for speed is omnipresent. Regardless of vehicle, we want to go fast and furious.
No such thing as EA customer support. It only exists on paper. It’s become cheaper to just wait for a lawsuit because you as an individual are worthless to them.


Execs are seeing a Fallout, everyone else seeing a Borderlands.
Would be a weird day to have execs be right.


Surveillance due to paranoia due to all the shady shit they’re doing.


Blend genders.
Oh look, the live service FOMO tactic is leaking out. First they fail to protect the children, now they fail to protect themselves.
As i recall, cats partially communicate through scent, so in my mind right now a fart would be like someone’s Tourette syndrome expressing itself through sign language.


Doubt they want to solve it. More like make it out of sight, out of mind.


Why are you taking the worth for granted though?
Not just your experience, all of the games I’ve seen have a steady pulse of reviews about giving up due to of older players shitting on newbies, with devs silently endorsing it or having their hands tied by management because either “that’s the way it’s meant to be played” or they have a microtransactions shop and this toxicity encourages petty rage spending to catch up.
And it works, because despite the mixed or barely positive reviews, these games still enjoy a steady stream of players enjoying the cycle of abuse.
I’d consider it an exploitation of the “do unto others what was done unto me” psychological thing we humans tend to have going on.