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Joined 1 year ago
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Cake day: June 20th, 2023

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  • This is also one of the biggest reasons for me why i stopped hosting things for strangers. My country is insanely backwards with when it comes to internet law. For example Mastodon (and others) caches media and text-contents of posts from remote instances on your own server, you are now distributing - you don’t even need to directly follow someone who posts media (attachments) or even just links to a website thats hosts unlawful stuff and you’re on the hook and considered just as responsible as the original poster. Insanity.


  • A lot of games for early consoles and PCs also had to optimise and squeeze the last few kilobytes out of the space that was available to them in distribution - which forced some devs to compromise on quality and others became extremely crafty and made completely novel approaches for data compression at the time. This may be just my personal opinion but i feel like games that pushed the envelope, furthered mechanics and technology beyond what everybody else was doing and therefore needed smart devs with good ideas to actually pull it off… just were more fun to play. Today studios can throw assets like you described uncompressed on a server and call it a day, less consideration, faster development turnover, better for the publishers but probably not as polished of a game. Not saying that only uber-brainiacs who can code in 10 different assembly dialects should make games but rather that more bigger, more polys, more resolution, more everything is not always better.

    Pamphlets are indeed better imo if they convey the same information as a 500 page book that describes everything in excruciating detail 🙃



  • I wanted to start a community, including a matrix server for chatting, but public signups cause some “undesirables” to sign up and when I finally figured out what rooms they joined and what they were posting (unencrypted) I had to nope out of the whole project over night. They seem to scan the federated network for public instances with open registrations and then do shit like this. It’s a shame but the only community effort I could see myself doing in the future would need to be friend-to-friend networks or invite only or something like that…



  • I don’t know if I’m weird but I’ve always been careful to park scooters in a way that doesn’t hinder others. Also never thrown a scooter in a river or kicked them over and i don’t get people who have the desire to do something like that. Not trying to pat my own back by saying this but it seems to me that it is possible to have micro-rental scooter services and treat it in a way that doesn’t make it a nuisance or danger to others. Don’t take my scooters away just because some people don’t know how to behave. Like i don’t imagine banning cars universally (though reducing them and promoting foot traffic would be nice) because some people are bad drivers, instead they get policed and fined/thrown in jail. I’m probably thinking way too naive about it but i like using scooters to go short distances.







  • Luna@lemmy.catgirl.biztoAsk Lemmy@lemmy.worldDo you prefer Matrix or Discord?
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    10 months ago

    I think the poll is kind of pointless. Ask a gamer to pick between discord or matrix and discord will always win. Discord has been oriented towards gamers since its inception while Matrix provides a very specific niche of communications infrastructure that in no way integrates gamers except by virtue of being a chat platform. Matrix is objectively the better protocol if you’re interested in safe, decentralised communication. Discord on the other hand has more features that gamers use. Different use cases, different expectations, different solutions 🤷‍♀️

    There’s no reason the matrix people (or some third party) couldn’t build a product that’s just like discord but bigger, better, etc, with the best of both worlds. But nobody has done it yet and it may take a long time until we get there.


  • I think the issue started with gpu-architecture tailored technologies like physx or gameworks but im probably wrong. For example I have nothing against physx but it only runs on nvidia cores natively (fast), i have an issue when there’s a monetary incentive or exclusive partnering of nvidia and game studios - so if you want to play the game with all the features, bells and whistles, it was designed with you would need to also buy their overpriced (and current gen: underperforming) gpus just because you’d be missing out on features or performance on any other gpu architecture.

    If this trend continues everybody will need a €1k+ gpu from nvidia and a €1k+ gpu from AMD and hot-swap between them depending on what game you wish to play.


  • The more people use Arc the quicker it becomes mainstream and optimised for but arc is still considered “beta” and slow in peoples minds even though there were huge improvements and the old benchmarks don’t hold any value anymore. chicken and Egg problem. :/

    Disclaimer: i have an arc 770 16GB because every other sensible upgrade path would have cost 3x-4x more for the same performance uplift (and I’m not buying an 8GB card in 2023+) but now I’m starting to get really angry at people blaming Intel for “not supporting this new game” - all that gpus should support is the graphics API to the letter of the specification, all this day-1 patching and driver hotfixes to make games run decent is bs. Games need to feed the API and GPUs need to process what the API tells it to, nothing more nothing less. It’s a complex issue and i think Nvidia held the monopoly for too long, everything is optimised for Nvidia at the cost of making it worse for everyone else.