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Cake day: June 30th, 2023

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  • orbitz@lemmy.catoProgrammer Humor@lemmy.mlWorst is UTC vs GMT
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    7 days ago

    Not if the place doesn’t do daylight savings time, and not all places in a timezone will do that (least in North America) so you need extra code if they do or do not. It becomes a pain after awhile when you do it in multiple projects. Technically one extra setting but it’s still a pain to make sure it’s handle properly in all cases, especially when the previous programmer decided to handle it for each case individually, but that’s a different issue.

    Also when you deal with the times, say in .Net you gotta make sure it’s the proper kind of date otherwise it decides it’s a local system date and will change it to system local when run. Sure it’s all handled but there are many easy mistakes to make when working with time.

    I probably didn’t even get to the real reason, I sort of picked this up on my own.



  • According to a few Google searches it was a physisict Hugh Everett in the late 50s. I am sure there were others in more meta and philosophical concepts in the past but I get the idea he is the known physicist to come up with it.

    Disclaimer I didn’t read a lot but his name came up a few times and I assume he had a theory that could relate to physics at the time.

    I still like that Flash was probably the first for pop culture, when weird time travel started happening in other shows (after deep into Flash recent series) I started joking it was just Barry messing up crap between the multiverse and time.



  • First year programming in the late 90s … segmentation fault? I put printfs everywhere. Heh. You’d still get faults before the prints happened, such a pain to debug while learning. Though we weren’t really taught your point of the comment at the time.

    Least that was my experience on an AIX system not sure if that was general or not, the crash before a print I mean.


  • Going back awhile now too for that no install right? Like didn’t PS3 have some installs? My memory is fuzzy on when it exactly started, but yeah it was nice to just pop in the media (cart, disc) and play. That was a great perk of console games, especially rentals,though there was a small time I could rent PC games when I moved to a city in the late 90s. These days I mostly play on PC anyways so always install but it was nice for the first few decades of my gaming to not require it.







  • To each their own on BG3, I used to play number of tabletop RPG games (many years ago now but a variety) and to me BG3 gives you enough options to feel like you can play as your character rather than just walk between combats, as well as avariety of ways to solve issues. Watching YouTube plays amazes me on the says other people solve the issue. I also used to play the old DnD PC games and it feels much better from my perspective, so that’s probably sways me.

    I can see your view but to me BG3 is more intended as a single player game, especially with the companion interactions, so I can see why multiplayer would be lacking. Thankfully I haven’t had many bugs but have heard of them. For reference I have about 120 hours after trying beta a few goes and only a bit in act 2 so it’s a favorite of mine and am biased.

    Thank you for the recommendation on the mod, I will definitely give that a try and see how the game plays. I keep meaning to reinstall anyways and new mods always give more incentive.



  • You know this isn’t comparable to an aRPG I hope. It’s more comparable to DnD on a computer, so a cRPG. They really have minimal in common besides leveling up and finding gear, though aRPGs make you grind for gear, a cRPG will let you find it through various means. It’s a story game more than killing things game, some of the best outcomes happen when you don’t kill. I don’t play on PlayStation so can’t comment on the bugs but haven’t found many in my many hours on PC even through beta.




  • Software devs and designers usually fall under IT is my understanding but I can see why many people/places would make the distinction. Especially for companies that only write software, their IT would more be the infrastructure, but if they’re only writing software for in house use that’s more on the IT side. I could be completely wrong about this too, just how I saw them grouped.