![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://fry.gs/pictrs/image/c6832070-8625-4688-b9e5-5d519541e092.png)
They and their companies don’t make headlines.
They and their companies don’t make headlines.
How can wokeness be a specific academic concept? That doesn’t make sense, CRT is CRT and it’s just an academic lens. And what’s wrong with it anyway? Do you just not like acknowledging that America has the deck stacked against black people and really doesn’t want to change that? Why do you think it’s good to suppress an academic lens like CRT? What would you prefer is taught instead of that?
But what are some examples of social inequalities that are not inherently bad? Your other examples are not social inequalities. You’re looking at something like suggesting what kinds of systematic racism are good actually, not looking at things like the difference in pay between an engineer and a janitor.
Tons of people put dozens of hours into Skyrim in its launch month. It wasn’t a “buggy disaster”.
Wait, what is woke then if it’s not being aware of social inequalities?
That’s an extremely loose idea of “promotion”, to the point of manufacturing upset. A storefront does not inherently promote something merely by offering it, that’s like saying a convenience store promotes Pepsi and Coca-Cola because they sell both even though both those companies have extremely strict promotional initiatives that ensure no crossover.
Retail stores get a 30% cut from a game sale. Console manufacturers get a further $10 in licensing fees from that sale price, on top of the retail fee. That license cost is what goes to closing that loss leading pricing of the consoles. The retail fee they can charge through their digital storefronts is new to them but only helps them pay down their gap quicker, but they are also still taking that further $10 of licensing on top of the 30%.
That’s why some PC games are $10 cheaper than their console versions.
Because that’s not at all how a monopoly is defined and you ignored the concept of retail exclusivity deals to make this statement lol.
You’re the one that needs to provide a source since this was your original claim to refute someone else’s cited source. Don’t sealion and constantly ask someone else for more and more and more sources when they’ve already provided one and you’ve provided none.
They have their own unethical business practice they’re getting sued for (preventing sales at a lower price on competing platforms)
Who’s suing them for something so boilerplate? This isn’t that stupid frivolous lawsuit from Wolfire you’re referring to, is it?
What’s your metric for “well earned” here? What are some ways it could be earned? What do you think is the right amount?
You may want to read up on Ma Bell or Microsoft’s legal issues with Internet Explorer in the 90s to see what specifically was so bad about monopolies like those, and then revisit this idea.
Look up the concept of loss leading. Do you think Epic are really just doing this for the benefit of developers or are they after something more insidious?
It did have a second season but it didn’t get better.
I didn’t ignore it, you just didn’t think it through.
You’re complaining about having more options as if it’s some kind of moral stand. But the only reason to be mad about those things is if you were forced to buy them. Steam doesn’t only have to sell games that you specifically approve of and it’s not some kind of moral failing to sell games that are low quality.
This isn’t even getting into how you’re ignoring history to make the claim that they did it all for their bottom line and not the huge amount of user demand for them to open up the store. This also isn’t getting into how any money coming in from asset flips specifically is negligible, and not at all like some kind of NFT scam level of dubious behaviour like you’re referring to it.
The only reason to be this mad about more games being sold on Steam is if you feel a need to buy it all.
Based on how you completely changed what your point from one comment to the other, it seems you realized you had to have something more interesting to opine.
It’s not unpopular, it’s just banal.
They didn’t force any game to use Steamworks, developers and publishers chose to use it because it offered a lot of good middleware. And of course it requires Steam to use Steamworks.
This is a very soft idea of “force”.
This requires some obsession on the part of the person who would have to try to learn everyone’s gender and sex just so they can purposefully identify and misgender this trans person.